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Eno composes generative soundtrack for `Spore`game  Bernd Kretzschmar
 Jan 27, 2007 14:11 PST 

fellow nervenetters,

Brian Eno Brian is composing Generative Music For Spore, a computer game being released in 2007.

``Generativity plays a role in many fields now, with gaming being no exception. Also built around this notion and probably one of the currently most eagerly awaited games is Will Wright's Spore, for which Brian Eno, as he revealed, will be making the soundtrack! He was asked to do it, because the designers wanted sound that is just a procedural as the game itself, instead of the loops which are tied to certain stages or areas which we are used to experience in games. He went on to demonstrate a simple software called "The Shuffler" which he uses to create fragments for the soundtrack of Spore and which even with a simple combination of samples possibly would never create the same composition twice within a lifetime.``

(from http://www.we-make-money-not-art.com/archives/009261.php)

Will Wright and Brian Eno did a lecture for the Long Now Foundation
Location: San Francisco, CA
Date: Jun 26, 2006

you can watch the whole lecture video here:

(click on `launch Fora Player` or on the photos).

Eno wikipedia:


many links about Eno`s involvement into SPORE:


can`t wait to play that game/ listen to the soundtrack.

Best regards y`all.

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